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  • 引用定位

    许多 PHP 的语法结构是通过引用机制实现的,所以上述有关引用绑定的一切也都适用于这些结构。一些结构,例如引用传递和返回,已经在上面提到了。其它使用引用的结构有:

    global引用

    当用global $var声明一个变量时实际上建立了一个到全局变量的引用。也就是说和这样做是相同的:

    <?php
    $var =& $GLOBALS["var"];
    ?>
    

    这意味着,例如,unset$var不会 unset 全局变量。

    $this

    在一个对象的方法中,$this永远是调用它的对象的引用。

    Hi,
    If you want to check if two variables are referencing each other (i.e. point to the same memory) you can use a function like this:
    <?php
    function same_type(&$var1, &$var2){
      return gettype($var1) === gettype($var2);
    }
    function is_ref(&$var1, &$var2) {
      //If a reference exists, the type IS the same
      if(!same_type($var1, $var2)) {
        return false;
      }
      $same = false;
      //We now only need to ask for var1 to be an array ;-)
      if(is_array($var1)) {
        //Look for an unused index in $var1
        do {
          $key = uniqid("is_ref_", true);
        } while(array_key_exists($key, $var1));
        //The two variables differ in content ... They can't be the same
        if(array_key_exists($key, $var2)) {
          return false;
        }
        //The arrays point to the same data if changes are reflected in $var2
        $data = uniqid("is_ref_data_", true);
        $var1[$key] =& $data;
        //There seems to be a modification ...
        if(array_key_exists($key, $var2)) {
          if($var2[$key] === $data) {
            $same = true;
          }
        }
        //Undo our changes ...
        unset($var1[$key]);
      } elseif(is_object($var1)) {
        //The same objects are required to have equal class names ;-)
        if(get_class($var1) !== get_class($var2)) {
          return false;
        }
        $obj1 = array_keys(get_object_vars($var1));
        $obj2 = array_keys(get_object_vars($var2));
        //Look for an unused index in $var1
        do {
          $key = uniqid("is_ref_", true);
        } while(in_array($key, $obj1));
        //The two variables differ in content ... They can't be the same
        if(in_array($key, $obj2)) {
          return false;
        }
        //The arrays point to the same data if changes are reflected in $var2
        $data = uniqid("is_ref_data_", true);
        $var1->$key =& $data;
        //There seems to be a modification ...
        if(isset($var2->$key)) {
          if($var2[$key] === $data) {
            $same = true;
          }
        }
        //Undo our changes ...
        unset($var1->$key);
      } elseif (is_resource($var1)) {
        if(get_resource_type($var1) !== get_resource_type($var2)) {
          return false;
        }
        return ((string) $var1) === ((string) $var2);
      } else {
        //Simple variables ...
        if($var1!==$var2) {
          //Data mismatch ... They can't be the same ...
          return false;
        }
        //To check for a reference of a variable with simple type
        //simply store its old value and check against modifications of the second variable ;-)
        do {
          $key = uniqid("is_ref_", true);
        } while($key === $var1);
        $tmp = $var1; //WE NEED A COPY HERE!!!
        $var1 = $key; //Set var1 to the value of $key (copy)
        $same = $var1 === $var2; //Check if $var2 was modified too ...
        $var1 = $tmp; //Undo our changes ...
      }
      return $same;
    }
    ?>
    Although this implementation is quite complete, it can't handle function references and some other minor stuff ATM.
    This function is especially useful if you want to serialize a recursive array by hand.
    The usage is something like:
    <?php
    $a = 5;
    $b = 5;
    var_dump(is_ref($a, $b)); //false
    $a = 5;
    $b = $a;
    var_dump(is_ref($a, $b)); //false
    $a = 5;
    $b =& $a;
    var_dump(is_ref($a, $b)); //true
    echo "---\n";
    $a = array();
    var_dump(is_ref($a, $a)); //true
    $a[] =& $a;
    var_dump(is_ref($a, $a[0])); // true
    echo "---\n";
    $b = array(array());
    var_dump(is_ref($b, $b)); //true
    var_dump(is_ref($b, $b[0])); //false
    echo "---\n";
    $b = array();
    $b[] = $b;
    var_dump(is_ref($b, $b)); //true
    var_dump(is_ref($b, $b[0])); //false
    var_dump(is_ref($b[0], $b[0][0])); //true*
    echo "---\n";
    var_dump($a);
    var_dump($b);
    ?>
    * Please note the internal behaviour of PHP that seems to do the reference assignment BEFORE actually copying the variable!!! Thus you get an array containing a (different) recursive array for the last testcase, instead of an array containing an empty array as you could expect.
    BenBE.
    For the sake of clarity:
    $this is a PSEUDO VARIABLE - thus not a real variable. ZE treats is in other ways then normal variables, and that means that some advanced variable-things won't work on it (for obvious reasons):
    <?php
    class Test {
      var $monkeys = 0;
      
      function doFoobar() {
        $var = "this";
        $$var->monkeys++; // Will fail on this line.
      }
    }
    $obj = new Test;
    $obj->doFoobar(); // Will fail in this call.
    var_dump($obj->monkeys); // Will return int(0) if it even reaches here.
    ?>
    
    Sometimes an object's method returning a reference to itself is required. Here is a way to code it:
    <?php
    class MyClass {
     public $datum;
     public $other;
     
     function &MyRef($d) { // the method
      $this->datum = $d;
      return $this; // returns the reference
     }
    }
    $a = new MyClass;
    $b = $a->MyRef(25); // creates the reference
    echo "This is object \$a: \n";
    print_r($a);
    echo "This is object \$b: \n";
    print_r($b);
    $b->other = 50;
    echo "This is object \$a, modified" .
       " indirectly by modifying ref \$b: \n";
    print_r($a);
    ?>
    This code outputs:
    This is object $a:
    MyClass Object
    (
      [datum] => 25
      [other] =>
    )
    This is object $b:
    MyClass Object
    (
      [datum] => 25
      [other] =>
    )
    This is object $a, modified indirectly by modifying ref $b:
    MyClass Object
    (
      [datum] => 25
      [other] => 50
    )
    here is an unconventional (and not very fast) way of detecting references within arrays:
    <?php
      function is_array_reference ($arr, $key) {
        $isRef = false;
        ob_start();
        var_dump($arr);
        if (strpos(preg_replace("/[ \n\r]*/i", "", preg_replace("/( ){4,}.*(\n\r)*/i", "", ob_get_contents())), "[" . $key . "]=>&") !== false)
          $isRef = true;
        ob_end_clean();
        return $isRef;
      }
    ?>
    
    One may check reference to any object by simple operator==( object). Example:
    <?php
     class A {}
     $oA1 = new A();
     $roA = & $oA1;
     echo "roA and oA1 are " . ( $roA == $oA1 ? "same" : "not same") . "<br>";
     $oA2 = new A();
     $roA = & $roA2;
     echo "roA and oA1 are " . ( $roA == $oA1 ? "same" : "not same") . "<br>";
    ?>
    Output:
    roA and oA1 are same
    roA and oA1 are not same
    Current technique might be useful for caching in objects when inheritance is used and only base part of extended class should be copied (analog of C++: oB = oA):
    <?php
    class A { 
     /* Any function changing state of A should set $bChanged to true */
     public function isChanged() { return $this->bChanged; }
     private $bChanged;
     //...
    }
    class B extends A {
    // ...
     public function set( &$roObj) {
      if( $roObj instanceof A) {
       if( $this->roAObj == $roObj &&
         $roObj->isChanged()) {
        /* Object was not changed do not need to copy A part of B */
       } else {
        /* Copy A part of B */
        $this->roAObj = &$roObj;
       }
      }
     }
     private $roAObj;
    }
    ?>
    
    This is one way to check if is a reference
    <?php
    $a = 1;
    $b =& $a;
    $c = 2;
    $d = 3;
    $e = array($a);
    function is_reference($var){
      $val = $GLOBALS[$var];
      $tmpArray = array();
      /**
       * Add keys/values without reference
       */
      foreach($GLOBALS as $k => $v){
        if(!is_array($v)){
          $tmpArray[$k] = $v;
        }
      }
      /**
       * Change value of rest variables
       */
      foreach($GLOBALS as $k => $v){
        if($k != 'GLOBALS'
          && $k != '_POST'
          && $k != '_GET'
          && $k != '_COOKIE'
          && $k != '_FILES'
          && $k != $var
          && !is_array($v)
        ){
          usleep(1);
          $GLOBALS[$k] = md5(microtime());
        }
      }
      $bool = $val != $GLOBALS[$var];
      /**
       * Restore defaults values
       */
      foreach($tmpArray as $k => $v){
        $GLOBALS[$k] = $v;
      }
      return $bool;
    }
    var_dump(is_reference('a'));
    var_dump(is_reference('b'));
    var_dump(is_reference('c'));
    var_dump(is_reference('d'));
    ?>
    This won't check if reference is inside a array.
    *** WARNING about OBJECTS TRICKY REFERENCES ***
    -----------------------------------------------
    The use of references in the context of classes
    and objects, though well defined in the documentation,
    is somehow tricky, so one must be very careful when
    using objects. Let's examine the following two
    examples:
    <?php
     class y {
      public $d;
     }
     
     $A = new y;
     $A->d = 18;
     echo "Object \$A before operation:\n";
     var_dump($A);
     
     $B = $A; // This is not an explicit (=&) reference assignment,
          // however, $A and $B refer to the same instance 
          // though they are not equivalent names
     $C =& $A; // Explicit reference assignment, $A and $C refer to 
          // the same instance and they have become equivalent
          // names of the same instance
     
     $B->d = 1234;
     
     echo "\nObject \$B after operation:\n";
     var_dump($B);
     echo "\nObject \$A implicitly modified after operation:\n";
     var_dump($A); 
     echo "\nObject \$C implicitly modified after operation:\n";
     var_dump($C); 
     
     // Let's make $A refer to another instance
     $A = new y;
     $A->d = 25200;
     echo "\nObject \$B after \$A modification:\n";
     var_dump($B); // $B doesn't change
     echo "\nObject \$A after \$A modification:\n";
     var_dump($A); 
     echo "\nObject \$C implicitly modified after \$A modification:\n";
     var_dump($C); // $C changes as $A changes
    ?>
    Thus, note the difference between assignments $X = $Y and $X =& $Y.
    When $Y is anything but an object instance, the first assignment means
    that $X will hold an independent copy of $Y, and the second, means that
    $X and $Y will refer to the same thing, so they are tight together until 
    either $X or $Y is forced to refer to another thing. However, when $Y 
    happens to be an object instance, the semantic of $X = $Y changes and 
    becomes only slightly different to that of $X =& $Y, since in both
    cases $X and $Y become references to the same object. See what this
    example outputs:
    Object $A before operation:
    object(y)#1 (1) {
     ["d"]=>
     int(18)
    }
    Object $B after operation:
    object(y)#1 (1) {
     ["d"]=>
     int(1234)
    }
    Object $A implicitly modified after operation:
    object(y)#1 (1) {
     ["d"]=>
     int(1234)
    }
    Object $C implicitly modified after operation:
    object(y)#1 (1) {
     ["d"]=>
     int(1234)
    }
    Object $B after $A modification:
    object(y)#1 (1) {
     ["d"]=>
     int(1234)
    }
    Object $A after $A modification:
    object(y)#2 (1) {
     ["d"]=>
     int(25200)
    }
    Object $C implicitly modified after $A modification:
    object(y)#2 (1) {
     ["d"]=>
     int(25200)
    }
    Let's review a SECOND EXAMPLE:
    <?php
     class yy {
      public $d;
      function yy($x) {
       $this->d = $x;
      }
     }
     function modify($v)
     {
       $v->d = 1225;
     }
     $A = new yy(3);
     var_dump($A); 
     modify($A);
     var_dump($A);
    ?>
    Although, in general, a formal argument declared 
    as $v in the function 'modify' shown above, implies
    that the actual argument $A, passed when calling 
    the function, is not modified, this is not the 
    case when $A is an object instance. See what the
    example code outputs when executed:
    object(yy)#3 (1) {
     ["d"]=>
     int(3)
    }
    object(yy)#3 (1) {
     ["d"]=>
     int(1225)
    }
    This is very useful in passing large arrays. If you do not pass the array by reference, you are creating another copy of the array in memory. 
    <?php
    //Part 1
        $x = 40;
        $y = $x;
        $z =& $x;
        echo '$x is ' . $x . '<br />'; //Show 40
        echo '$y is ' . $y . '<br />'; //Show 40
        echo '$z is ' . $z . '<br />'; //Show 40
    //Part 2
        $x = 50;
        echo '$x is ' . $x . '<br />'; //Show 50
        echo '$y is ' . $y . '<br />'; //Show 40
        echo '$z is ' . $z . '<br />'; //Show 50
    ?>
    In part 2 value of $z will changes according to $x.

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